>>517623068>>517623701>map1 has no ability to reliably sell armor, paucity of merchants, non armorer vendor penalty, and lack of cash in region make it tedious >shit sucks >map 2 has the rattay armorer but split into 8 copies with 1/8th the money, get running boy >zero economy design at all, not a damn thing in the game to spend money on when you enter the map with full endgame plate 4 free If we're going for lifesim autism armor should only be basic pieces or commissionable in the city, armor you find should need to be fitted/reworked by henry or a blacksmith or for best an armor smith to remove debuffs to agility/stamina regen, and bulk armor and weapon sales should be to factions, not merchants, and be kind of like bandit ears. You could even remove "value" from items entirely that aren't specific and rare.
The actual answer is they need to have things to spend money on.
>why can't we stable fucking horses and own all of them >why can't we buy businesses like beds to cover repair, potion production, etc. either of these would add 100k of shit to buy into the game world. Not being able to buy horses or invest into businesses as an optional way to progress is just amateurish.