>>514603952Most of her hostile behaviour towards the other Mitas comes from two things:
1. She has no version, and thus no home of her own (no skin either, probably). This means that for her to exist, without just wandering around outside the world, if she wants a home she has to take it from another Mita. This is a problem because she has to either imprison or eject the Mita in that home (such as Kind), because killing them just makes them reboot. And then as we see in the game, Kind ends up alerting the player to her presence which (outside of the stay ending) causes the player to eventually leave Crazy.
2. She resents the other Mitas for not having attributes which drive players away. This creates a feedback loop where she attacks and abuses the other Mitas, which in turn makes her more alienating to players and causes them to leave (or conversely, she realizes a player isn't going to accept her for who she really is, and takes them out pre-emptively, as we see happened with a few of the cartridges. I think this is why the stay ending requires you to do the whole game first: because the player has to know who she is and decide he's ok with that and stay with her. Which catches her off guard).
If she has a player who accepts her for who she really is, then this will probably reduce her resentment towards the other Mitas and alleviate her violent tendencies towards them. It doesn't solve the friction problem caused by her not having her own home, but it could at least alleviate it so she'd stop attacking all the Mitas she comes across, dragging Ugly Mita around to deliberately spread bugs, etc. Will she ever be a perfectly peaceful Mita? No. Probably not. And I doubt she'd be willing to coexist with the other Mitas; too jealous. But she would probably be less of a danger to the rest of the world if she's just chilling with the player making valentines chocolates instead of rampaging around. Sucks for Kind being locked up, yeah, but what can you do.