>>513608282Crazy thing is you can learn languages in Vanilla. They just never implemented it.
Language are like most skills: they go from 0 (untrained) all the way to 300. For example a Forsaken has 300 skill in both Gutterspeak and Orcish, but a 0 skill in Dwarven.
Each language has its own language filter that turns your words into jibberish if the person "hearing" them has a less than 300 skill in your language. The more skill points they have in the skill, the less likely the words will turn into jibberish. For example, if a Forsaken had 150 skill points in Dwarven, a Dwarf speaking Dwarvish would have his words appear as jibberish 50% of the time, meaning the other half would turn out normal. "Hello friend. How are you this day?" might appear as "Hello skolde. Dun are you modr ruk?" The code can even calculate for a non-300 skill speaker talking to a non-300 skill listener.
It's basically ready to go. It would just be a matter of implementing a way for players to learn the language (language skill trainer, quest, language books, so on). It's kind of a shame Turtle Wow never bothered with this. I get that it ultimately pointless when everyone can speak Common/Orcish, but it's one of those small things like Disguises that the original dev team used to do before they scrapped the whole idea of this being a RP server and decided to focus on making endgame raid content.