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Forgotten Realms Adventures Vol. IV

!!2IhCLnnO0Db ID:YL6v85d+ No.5381816 View ViewReplyLast 50OriginalReport
The year is 1374 DR. Sixteen years have passed since the Time of Troubles, when the gods were made humble, and forced to wander the Realms as mortals. With the ascension of the mad god Cyric, Prince of Lies, and the recent return of the tyrant god Bane, Lord of Darkness, the future of Faerûn seems increasingly uncertain. It falls to bold individuals who possess an abundance of cunning, might, and determination to shape the future... should they be up to the challenge.

Night and day and night again, you wander the Silverwood, searching for anything that can lead you to your people. Eilistraee's followers prove ever elusive, and ultimately you are forced to concede that there remains nothing of them here but their shrine and their dead. That is not to say that your efforts have been a waste - there is a cold fire burning in the back of your skull, an intuitive knowing that you are on the correct path. The absence of physical evidence is no indication that you are not making progress, or so you feel.

Inevitably, you make the return trek to the safety of Everlund's fortified walls. Over several days you travel through the thickets of the Silverwood and along the dirt road leading north, noting the absence of werebeasts. It seems that Malar himself took the liberty of slaughtering his faithful for failing to uphold his precepts when under his scrutiny, a chilling reminder that this is the world of the gods, and that mortals such as yourself merely inhabit it.

You stroll up to the iron grid barring entry into trade city late in the morning, when you are sure to be allowed in. As the gate lifts, one of Greycastle's men looks you over and positions himself directly in front of you. "Well met, milady. Are you, uh, Sindira?" He asks, butchering the pronunciation of your pseudonym. "That is who you are, yes?" Suspicion takes hold, and you rest a hand on your weapon while scanning your surroundings for danger as you nod.

"The Council wants you to report to them as soon as you can. You can find 'em talking at the Hall of the Elders right about this time today. It's by the Bell Market, you can't miss it." Standing at attention, he steps in place and raises his weapon upwards before relaxing his posture and stepping aside. It is a peculiar gesture unique to surface-dwellers, you assume.

Victorious, you have triumphantly returned from your hunt, and may do as you will. What is first on the agenda?
>The Council of Elders has summoned me? I suppose I should visit them right away.
>For whatever reason, I want to meet with Ilanis right now. The girl has yet to pay me for my performance, now that I think about it.
>First, I shall see Willow about my reward. Slaying a werebear was no small feat, even for a veteran such as I.
>There is still much on my mind. I would go for a walk, and clear my head before anything.
>I want to do something else. [Write-in.]
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Girls und Panzer Quest 22: Another day, another fight!

!!s/jc/wAn50L ID://jih+3Y No.5391649 View ViewReplyLast 50OriginalReport
Saturday 11th November (Day 209)

It is cold when you wake up that morning. An unfortunate reminder that it’s winter in Japan. Ooarai has managed to avoid most of the bad weather given its ability to move around the ocean, but unfortunately to fight a match on Japan you have to return to Japan where it’s freezing.

Otto has also realised the temperature hence his massive protests when his biological heater gets up to get out of bed. It’s so cold that instead of charging out for breakfast, he stumbles back into the blanket.

“I can’t blame you buddy,” you chuckle as you get up and get ready yourself. Twenty minutes later, you’re out of the door and on your way to the warehouse. Surprisingly, you’re the first one to arrive – usually Miho and some others are around first. You just shrug and get to opening the warehouse.

A few minutes later the first crew arrives.

“Commander Hermann!” Azusa cheers as she arrives. “Wow! You’re first? Usually Commander Nishizumi is here!”

“I know, right?” You chuckle. “How about you get your tank moved out here for transporter since you’re here first?”

“Yes sir!” Azusa declares, before rallying her girls to get their tank moving. As they do so, other crews start to arrive, and they begin moving their tanks out of the warehouse as well.

Miho arrives shortly afterwards, as everything is getting into gear.

“Morning,” you greet her as she walks up to you. “Sleep in today?”

“Yeah,” she admits, slightly red. “I was about to rush over.”

>“Well, that’s what deputies are for right?”
>“Good thing I’m not just a pretty face, huh?”
>“Why didn’t you?”

Evening all, sorry for the delay. This was going to happen like a week ago, then Immortal Empires came out... yeah.
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Eleventh Primarch Quest Ch 14 Actual

!!qRGpPWHDC3u ID:9EAFc+LK No.5389739 View ViewReplyLast 50OriginalReport
You are Kolinaisi Kaiko Wahthiri. Ruarua, Captain of the Something Fierce. Defeater of a titan.

You are barely able to stand.

You lift your head to the sky as rain starts to fall.

To think just a year ago how things were compared to this.

You begin to inhale.

You clap and stop your feet.

You begin to utter a Hakka for those few who fell. It's supposed to be moving. It needs to be beautiful and sad, from the soul. You sing of those few who stood beside you. Those brave chain breakers, who came to battle merrily, on a different planet to die.

You call out each of their names.

Your voice then rises.

You sing out the names of those who stand. Those whom stood beside you.

Your brothers.

Your Uncle

Your Honor Guard. With a single shout and stomp you stop.

<span class="mu-b"><span class="mu-s"><span class="mu-i"> "You win."</span></span></span> A long bellowing horn calls.

You hold up Meera.

"We defeated that thing?" She says with a cough. And you nod and hold her. She was there.

She was there and she held the line with you. In this moment, despite her scars and the cuts and burns she is beautiful. A vision of a hard won victory she smiles as Erihapti keeps up with you as you walk to the titan. You give her a kiss and she looks up at you.

"I can walk you know." She coughs.

"Ya." You say and you help her walk the rest of the way to the titan.

Your brothers are happy as are the honor guard. They are briefly stricken by the injury to Meera. They are also wondering how you can even walk. Perturabo speaks of "Statistically impossible for you to be moving right now."

The shock of the older version of you is still haunting. Something was so wrong about him.

That will not be you. You will not share that fate.

The ride up to the Something Fierce is fill of joy, you are met with smiling faces, though there is some sadness for the dead.

You realize, there is still somethings that must be taken care of now.
Prioritize these: rank these choices for which to do first and so on.

>> Fix yourself now that you have a full suite, same with the others.

>> Get to interrogating, well, You

>> Get the last elements needed for the Old Man

>> Get Perturabo back planet side with what he needs, he will need to establish order fast

>> Debrief everyone and an after action report. Mistakes were made- you need to figure out what can be done better.

>> Contact Epsilon and the Old Man

>> Write in.
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Elin Veteran Quest #2: Sanctuary Arc Part 5

!TidesHQn0s ID:pdZUUvOe No.5401278 View ViewReplyLast 50OriginalReport
102 posts and 10 images omitted

Maximum Spider Quest #6

!!urZ1qzDpXky ID:gKS6RKie No.5412960 View ViewReplyLast 50OriginalReport
You are Ben Parker, super-powered criminal and thief extraordinaire. After being bitten by a radioactive spider, you underwent a miraculous change, and adopted the identity of "The Huntsman"! You also adopted the identity of "Spider-Man", for anyone that doesn't know about your illegal exploits, but that's besides the point.


Last time:
Ben ties up a few loose ends, learns how to cook with Cindy, and captures Electro! But he's not done, yet! Like all great super-powered criminals, Ben's obligated to reach his quota for rubbing elbows with the criminally insane!

Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used(Usually +10 or -10). Crit successes and crit fails apply. Crit fails can be overridden by crit successes, but crit failures cannot override crit successes.

How to Roll:
To roll dice, type “dice+1d100” in the options field without the quotations. To roll dice with positive modifiers, type “dice+1d100+modifier number” in the options field without quotations, and with an actual modifier number. To roll dice with negative modifiers, type “dice+1d100+-modifier number” in the options field without quotations, and with an actual modifier number.


Character Sheet:

Equipment and Gear:


10 Commandments of the Desperados:


Good luck and have fun!
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Claymore: Second Swords Quest #71

!!mceqYMwptbm ID:/XB+JG8A No.5375341 View ViewReplyLast 50OriginalReport
You are Noel Tiberius, queen of Hazaran and formerly ranked number seven in the Organization which used to slay monsters for money. That all seems so long ago these days, where your royal duties have taken the most of your time - even missions to try and track down yōma to cut up seem like they tend to get sidetracked by political or strategic matters. This time it happened when you took the time to visit Braehoulland, an out-of-the-way mountain village in a saddle pass between the slopes of what has historically been the impenetrable mountain wall of northern Hazaran.

What you found there is somewhat concerning.

The problem is that Braehoulland is woefully under-protected due to its low strategic value and the strength of its natural defenses. The invaders from the mainland would have to leave their gun carrier vehicles behind to get to the pass through miles of rugged terrain. But their reward for doing so would be a fortress with a handful of trained soldiers, a couple of cannons, and a quick sweep down into the rest of Hazaran.

Your resolution as queen, and as the party responsible for Hazaran’s defense, is to make that ‘sweep’ a slow and painful process, should the invaders choose to go this route. The best way you can do that is to make taking this pass by force… well, slow and painful in the literal sense. Blackthorn hedges lining shallow, mud-filled trenches are as near to a waking nightmare as you have ever devised, and slate roof tiles will be stuck into those slopes in the interim, to give some additional protection while the blackthorn grows. Which thankfully shouldn’t be too long - blackthorn essentially being considered a useful weed in Hazari tradition.

“You don’t have to do that, ma’am,” one of the soldiers insists as you thrust the point of your blade into an embankment.

“This sword exists for one purpose,” you counter, gesturing for an old local lady to start coming through behind you to stick slate tiles into the holes you’ve been punching for her - like sowing a crop of future pain. “There is no higher calling.”

After ensuring that the locals and soldiers alike understand the plan, and that they know what to do in the event of an attack from the north, you move south.

Northwest of Scaithness, your base of operations, there is a reasonably large garrison of the Hazari army. This is where you can find some assistance.

“You are the ranking officer?” you ask a man whose uniform suggests he should be the garrison commander - don’t ask a question unless you at least suspect you know the answer. “I trust I don’t need to explain to you who I am?”

“I am,” he replies, “and I do. To what do we owe this pleasure?”

>I need your help to secure the northern passes. Get ready to temporarily redeploy your troops.
>I’m going to spread your command out to a few garrisons in the north that need the extra help.
>I want you to send a few people to Braehoulland. I’ll send reinforcements to act as a reserve.
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Shinobi Sidestory Quest #42

!!mceqYMwptbm ID:WvLnlTdc No.5375325 View ViewReplyLast 50OriginalReport
You are Uzumaki Shiki, son of the small but prominent Uzumaki clan and the chūnin leader of a squad of shinobi in Konohagakure. Despite being from Amegakure, where your parents and your sister still live, you’ve come to think of this village as a second home and your teammates as a second family. Which is why when Tsubaki-kun, a young samurai girl who has been placed onto a team with your cousins Boruto-kun and Sarada-kun, asks you a question about Konoha’s history you’re able to answer her - and in doing so, explain the situation you’ve found yourselves in.

“So in the Second and Third shinobi world wars, three students of the Third Hokage distinguished themselves,” you tell her. “These included the woman who would become Fifth Hokage, Senju Tsunade, and the Sage of Mount Myōboku, Jiraiya. The third of these ‘Sannin’, the collective title given to them by Hanzō of the Salamander during the Second shinobi world war, is a man named Orochimaru.”

“The client for this particular mission is someone that famous?” Tsubaki-kun muses aloud.

You shake your head. “Actually, ‘infamous’ is more like it.”

“What did he do?”

“He performed numerous unethical experiments, betrayed the village and joined a mercenary group called Akatsuki, then after falling out with them, murdered and posed as the Third Kazekage so that he could manipulate the Sunagakure into joining his own private village in attacking Konoha. During that attack he murdered the Third Hokage.”

“... that sounds bad,” Tsubaki-kun agrees. “So why would such a man be allowed to continue living?”

“I’ve wondered the same,” Wasabi-chan admits.

“May I?” Sumirin asks you politely.

You gesture for her to speak her mind. “My understanding is that it’s a matter of resources… you could say that Orochimaru’s capabilities are too great to discard.”

“He’s also been much better behaved recently,” you add. “Which is understandable, seeing how he died twice.”

“How does that work?” Boruto frowns.

“Shenanigans,” you shrug. “Like Sumirin says, he has <span class="mu-i">capabilities</span> and Konoha’s higher-ups know it.”
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Your Little Mermaid #2

!1oveagvAGI ID:oJ52BAr1 No.5379135 View ViewReplyLast 50OriginalReport
<span class="mu-b">"Alex."</span>
Man, this pina colada freeze is good. Such a buzz that you can almost forget the fact that it runs nearly fifteen bucks.
<span class="mu-s"><span class="mu-b">"Alex!"</span></span>
You hate tourist traps, but you have to admit, you're not carrying around an alcoholic slushee maker on vacation, and this is pretty fantastic for a mass-produced drink.
<span class="mu-b">"Alex Woodsman."</span>
Maybe that's the alcohol talking, though: It's such a buzz that your girlfriend-of-nine-months-turned-fiancée has to poke you in the cheek three or four times before she gets your attention.

Meryl narrows her eyes at you and demands your attention more closely. <span class="mu-b">"Were you listening?"</span> <span class="mu-g">No.</span> She was on one of her ramblings. You love her, but when she explains certain things, she goes on an elaborate lecture that makes your eyes glaze over. Like that time she told you she's a mermaid or something and her family lives under the ocean and she has to mate with you in order to produce children that make her... subspecies... more human.

She's not lying, surprisingly enough. Meryl is genuinely some kind of Dagonian, a humanoid with amphibious features. It's kind of like the Innsmouth nature, but instead of twisted mutations, it seems closer to her having some kind of limited glamour over her supernatural but otherwise 'clean' features. Her dad is also apparently a wizard who killed monster hunters after her family. There's more to it than that, obviously, but how does she expect you to remember the details when she barely stops to breathe? You're smart, but you have to stop and take notes for stuff you've never heard before.

Plus, you know, the booze, which rocks, is making your mind a warm fuzzy. Complimented by the ice of the freeze. Ah. That's the stuff.

Meryl places her face in front of you, to make sure you're looking at her. <span class="mu-b">"Do you want me to repeat myself?"</span> <span class="mu-g">Absolutely not.</span> <span class="mu-b">"Well then, pay attention next time!"</span> And then she repeats herself, of course. <span class="mu-b">"Alex, I know I have a degree, and I'm willing to work, but I really, really want to serve as the primary home-maker. I... I don't trust anyone else but you with any children we might have."</span>

That's all? Why did she need to repeat that several times? <span class="mu-b">"Becaaaause you weren't listening,"</span> she pokes you again, this time in the side.

You're still at the waterpark, though you're sitting at the bar for now, to help recover from Meryl's panic at the heights of the rides. You ate pizza before on your way here, but Meryl is also eyeing the corndog stand. Man, this excursion is going to kill your wallet. Thank God Meryl's dad is paying for the hotel.

>"You mind if we wait for a better time to discuss heavy topics?"
>The tide pool ought to help her relax- it's like home to her, right?
>"You really know how to put food back, how do you stay fit?"
>Silence, reality. You still have half a glass of pina colada.
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It's a hot summer night in Night City

ID:f/bkrPRf No.5413883 View ViewReplyOriginalReport
You're a proud officer of the law and have been for about four years now. The pay is better than anything else you could find. Unfortunately today you're on the beat in Arroyo, alone with no backup. You were lucky the last few times, but it looks like the department is seeking to downsize and would rather not have to pay you your last check. All you have is the light shotgun they assigned you this morning (that you're not trained to use), your armored vest, and 25€$. You have to survive until Thursday to get paid. It is Monday.
You've been waiting in front of this building on the docks for a few minutes now, you should probably go back to patrolling. To the north you hear sixth street gangsters shouting and laughing. You heard a deathly scream a few minutes ago a few blocks to the south, so you make a mental note to avoid that route. You think you remember a vending machine with coffee and donuts several blocks to the East, but that's contested territory that Sixth Street and some small-time poser gang that get the visible features removed from their faces are fighting over.
You only know that you can't stay here for much longer, if they catch your GPS standing still much longer they'll dock your pay.

What do you do?
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The 2nd Primarch Quest 20

!!RS7NSuo3fkv ID:HRjM1Dfv No.5388225 View ViewReplyLast 50OriginalReport
Previous Threads:

You are Lieren of Nothing, native of Shangrala, genius philosopher, skilled warrior, loyal friend, diligent builder, humble farmer and hunter by trade, Primarch by birth/creation, respected by all men who know you, loved by many, and feared by the evil hearted and villainous. Having met with your brother once chained, Angron Thal'kyr, after he freed himself and the vast majority of the slave population of the capital city of Nuceria, the jewel in the mountains, Desh'ea, the two of you brothers sat down by the fire after you had cast off the identity of Kynigos the Ancient, to both your liberated kinsman and your own, self trained followers, wiling away hours as dusk turned to night as his army of former slaves rested and recovered from the rigors and trials of fleeing from the kennels of their masters into the vast wilderness of the world beyond the grasping claws of the tyrants who ruled over it, far from the eyes of the villainous high riders or their techno barbaric legions.

You spoke of your own struggle against oppressors and corrupted dynasties, you explained the means you sued to travel from the distant fogs of Shangrala to the sandy plains and monolithic mountain ranges of Nuceria, and revealed that soon your brother's armies of pit fighters and servants would be reinforced with the very best fighters and warriors ever trained and fielded upon your homeworld. However, it was then he raised a troublesome question, after you had briefly explained the nature of the primarchs and their creation, as well as the existence of their legions of adeptus astartes. Namely, the reason for you brothers twenty were scattered and lost amongst the stars, denied from both each other and your nameless father, The one day emperor of mankind.

While you knew speaking the total truth would exposed Angron to wiles and manipulations, whose potential as a psykerist remained latent and buried, unlike the scholarly Magnus, who surpassed your own psionic power and ability by several steps, you knew that you had no place or right to feed him the lie your father had instructed you to share. That evil spirits were "aggressive aliens" or "Non sentient Warp entities", rather than the ruthlessly cunning devils and emotional parasites they truly were. However, your other brother, Perturabo, who had been bedeviled by the presence of the eye of terror's gaze, which spoke of the man's own potential to awaken as you had to your spiritual and mental powers, had provided you with a half truth that while it was no deception and revealed in part the reality of the scattering of the Primark's, hid away the dangerous knowledge your father wished to keep hidden and only spread as far as necessary to protect those who may otherwise be ensnared by the beings it concerned.

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