Quoted By:
''Aldia serves as a lore-centric character, alluding to a great deal of things in relation to the lore of Dark Souls II.
When the Bearer of the Curse has defeated the Four Great Ones and lit the Primal Bonfires he will emerge and guide the Bearer of the Curse towards his brother Vendrick, now a mindless hollow. He continues to appear to the Bearer of the Curse, seeking to learn their intentions and telling them of the nature of the curse and the fabric of their world.
He will finally attack the Bearer of the Curse before they can take the Throne of Want, seeking to test them. When Aldia is defeated, he will ask what the Bearer of the Curse wants: light, dark or something else entirely. If the Bearer of the Curse chooses to reject the throne and leave, Aldia will narrate the Bearer of the Curse's departure from the throne.''
Why don't they just put all this stuff in the normal game...I skipped the DS1's expansion too because this practice of publishing such important content as DLC pisses me off.
That said, I still got the Bloodborne edition featuring the expansion but that's another story.